﻿using DevExpress.Xpo;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BLL.Enums
{
    public enum OrderType
    {
        [DisplayName("门市销售")]
        /// <summary>
        /// 门市销售
        /// </summary>
        Rack = 0,

        [DisplayName("送货销售")]
        /// <summary>
        /// 送货销售
        /// </summary>
        Delivery = 1,

        [DisplayName("车载销售")]
        /// <summary>
        /// 车载销售
        /// </summary>
        Car = 2,

        [DisplayName("销售退货")]
        /// <summary>
        /// 销售退货
        /// </summary>
        ReturnGood = 3
    }
    public enum OrderStatus
    {
        /// <summary>
        /// 编辑中
        /// </summary>
        [DisplayName("编辑中")]
        Editor = 0,
        /// <summary>
        /// 挂单中
        /// </summary>
        [DisplayName("挂单中")]
        Hanging = 1,
        /// <summary>
        /// 已完成
        /// </summary>
        [DisplayName("已完成")]
        Complete = 2,
        /// <summary>
        /// 送货中
        /// </summary>
        [DisplayName("送货中")]
        Delivery = 3
    }
    public enum PaymentStatus
    {
        /// <summary>
        /// 未支付
        /// </summary>
        [DisplayName("未支付")]
        Editor = 0,
        /// <summary>
        /// 部分支付
        /// </summary>
        [DisplayName("部分支付")]
        Hanging = 1,
        /// <summary>
        /// 已支付
        /// </summary>
        [DisplayName("已支付")]
        Complete = 2
    }

    public enum AdjustPriceStatus 
    {
        /// <summary>
        /// 编辑中
        /// </summary>
        [DisplayName("编辑中")]
        Editor = 0,
        /// <summary>
        /// 已审核
        /// </summary>
        [DisplayName("已审核")]
        Complete = 1,
    }

    public enum StoreHouseInStatus
    {
        /// <summary>
        /// 编辑中
        /// </summary>
        [DisplayName("编辑中")]
        Editor = 0,
        /// <summary>
        /// 已审核
        /// </summary>
        [DisplayName("已审核")]
        Complete = 1,
    }
}
